OKAY, SURRENDER NOW. THIS TIME WE MEAN IT: NCAA '07
Part two of Gamespot's interview with Larry Richart and Anthony White is up, and it's more jaw-droppingly tempting than Part one. Sirloin quote:
With that in mind, we have created some new shotgun QB slot option plays out of multiple formations where the slot receiver can be motioned into the backfield opposite the halfback, and then will become the pitch man for the QB on the option. We have also created some option passes out of these same formations to keep the defense on their toes. We have also created several new pass routes for the receivers that are spread throughout several formations. These routes include post stops, corner stops, sluggos (slant and go's), shallow crosses, and some new double-move routes like shake routes.
Build your golden calf now, before supplies run out. Richart also cops to being a Spurrierphile of the highest degree, which should surprise exactly no one. Around halfway through it turns to a pretty decent and knowledgeable discussion of college football in general, which seems to be the secret behind EA's success in creating sports games: they let fans make them.
Now if we could just get that double reverse pass to the QB to work against Michigan...

We'll spend much of the offseason trying to make the 2003 Outback Bowl right.
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Wow, finally some good memories in a bowl game for us…and to think, Michigan almost lost that Outback Bowl
by J on May 19, 2006 11:50 AM EDT reply actions
Let us give you a quote from the Outback Bowl’s recap of the game:
“For all the problems Michigan tailback Chris Perry gave Florida on the field, nothing matched what Gators coach [NAME REDACTED] did to his own team.”
by Orson Swindle on May 19, 2006 11:58 AM EDT reply actions
Really interesting how the one dude said he would have liked to add a I-AA Dynasty and playoff system. I think it would be interesting to be able to take teams from lower levels, build them up over time, and stick them into the I-A game. I always thought it was too easy to take lower or mid-major programs and build them into title winners. Also, as someone who still plays with the ‘05 game, does anyone know if they fixed the dynasty mode to get some of the crappy teams from winning national titles every year? I still don’t understand how North Texas would be ranked in my Top 5.
by Adam on May 19, 2006 12:00 PM EDT reply actions
the one thing i am desperate to see EA do is to add a weekly “highlights” show….if NHL 93 can show highlights…so can they.
by CK on May 19, 2006 1:52 PM EDT reply actions
Adam,
I know in the 2006 game you could replace current 1A teams with 1AA teams and play with them in Dynasty mode. I’m pretty sure that was an option in 2005 as well. As far as the bad teams becoming great…I didn’t notice it as much in 2006. It could just be that I was used to it from 2005, but I think they did take some measures to correct that little snafu.
by I'm a Realist on May 19, 2006 1:54 PM EDT reply actions
Moving the slot reciever to the backfield….This screams for Tyrone Prothro. I cant wait for this game. This will be a super timesink.
by t-towngradstudent on May 19, 2006 4:08 PM EDT reply actions
I believe it’s like the kids say…
“It’s on, bitches!”
by cowboycane on May 19, 2006 4:28 PM EDT reply actions
So basically, if your Florida on this game, your gonna whip some ass because all your friggin plays will work and everyone else will suck it down the drain against them.
Good lord.
by heath on May 19, 2006 6:22 PM EDT reply actions
If it’s anything like it used to be, Tiburon is pretty much divided in half between Gator and Nole fans (with a few Cane stragglers).
And if you noticed the Gator sounds/chants were especially accurate in the late 90s…
:)
by Pappy on May 19, 2006 6:43 PM EDT reply actions
the bullshit smell thats masked by our sweaty desperation for a new ncaa is coming straight from ea and their exclusive rights deal. it sounds like they’re putting some wonderful new features in the games (expanded playbooks, exponential leaps in stadium realism, et al). the problem is that they’re spreading them out generationally across the consoles so that each version is a “unique experience”. i have a ps2, a gamecube, an xbox and a 360 but i am only going to buy 1 ncaa ‘07 and i don’t want to choose between a swampier swamp or a deeper playbook. i want both in stunning next gen hi-def. ea cocksuckers.
by bobby_goreguts on May 20, 2006 8:46 AM EDT reply actions
Adam said: “I still dont understand how North Texas would be ranked in my Top 5.”
Speaking to the 2005 game, I’m not privy to the algorithm they used, but i noticed that the two biggest things you could do to excel in recruiting (and in turn, building your school’s quality) was to 1) be in a good recruiting state, and 2) win conference championships.
As such schools in FL, Cal, Tex, or OH that played in (and won) poo-poo conferences would rise to the top over time. That’s why the 2035 top three teams would include the player’s team and some combination of: Fresno State, North Texas, Miami (OH) or Central Fla.
by Cock D on May 20, 2006 11:33 PM EDT reply actions

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